![]() Deluxe, this level has a monochrome palette (being the palette usually used in castles), but its palette is similar to other grassland levels in Super Mario All-Stars. and the twenty-third level overall in said game. 3 / Super Mario Advance 4: Super Mario Bros. World 6-3 is the third level of World 6 in Super Mario Bros. You'll end up in a room stacked to the ceiling with coins. If you're Raccoon or Tanooki Mario, run to fill your P-Meter and fly to the pipe above. Power-ups: 2 ( Super Mushroom or Super Leaf) Continue climbing 5: Stomp the Koopa Troopa on the clearing and kick its shell down the gap.Then, Mario will be able to use the Warp Pipe in order to reach the goal. ![]() In order to complete the level, the player must have a Super Leaf or Tanooki Suit, hold a Koopa Shell, fly to the top, and throw the Koopa Shell. There are also many Buster Beetles and White Blocks which can be thrown. However, after the Warp Pipe, there is a ? Block with another Super Leaf and a Brick Block with a 1-Up Mushroom. The level starts with a Warp Pipe that sends Mario to a secret area with a Super Leaf, which contains another Warp Pipe leading to the end of the level, creating a loop. ![]() It is the only level not in Dark Land with a 400-second timer. This level can only be beaten by flying with a Koopa Shell. World 6-5 is the fifth main level and the sixth level overall in Ice Land from Super Mario Bros.
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